I started a Discord as well for people looking for feedback or to just talk about weapon art: https://discord.gg/Pzakk3Kvrr (still getting it all set up)
I made a game res model of a Galil, with internals as well. The scope was also my introduction into learning concept design. I wanted to design a scope that fit a similar style of the Galil but also was grounded in reality. In total, everything is around 80k tris without the internal springs which I would normally bake down, but I decided to model it in for renders. The gun consists of 2k and 1k textures
Also thanks to the people that watched me stream the texturing process https://www.twitch.tv/killton007
Thanks to Cane T for design and render feedback: https://www.artstation.com/goggles
The red table and the tree are quixel mega scans