The longest project I've ever done! I started this project back in January this year. It's a game resolution Minigun. A ton of 4k and 2k x 4k texture sets. I also rigged it so I could pose it for renders easier.
Model was made in plasticity and used Marmoset's Bevel shader for the HP. Retopo was done in 3Ds Max. 250k tris. 13 Texture sets. Textured in Metal / Rough
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